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Class · Episode 11.2

Creator

Support Алхімік · хімічна війна Transcendent / ep11.2
Overview
Creator

The Creator is a transcendent alchemist walking the line between science and dark craft — instead of blades, he wields flasks of acid, explosive bottles, and living homunculi of his own making. On a 1x Pre-Renewal server, Creator is resource-intensive but exceptionally powerful: Acid Demonstration strips armor and devastates targets in PvP with such efficiency that the class is widely regarded as one of the deadliest duelists in the game. In WoE, he serves as a saboteur — chemical crowd control via Summon Flora, gear protection via Chemical Protection, and healing support via Potion Pitcher make him indispensable to any serious guild. The homunculus system (Vanilmirth, Filir, Lif, Amistr) adds a layer of micro-management, and the class lives or dies by its stock of Bottle Grenade and Acid Bottle — Creators are respected, but perpetually broke.

Signature skills
Acid Demonstration
Потужна атака, що поєднує кислоту й вибухові пляшки — нищить броню й завдає масивної шкоди залежно від INT та DEX цілі
Bioethics
Дозволяє створювати Homunculus — ключова пасивна навичка, що відкриває всю систему гомункулів
Summon Flora
Викликає рослини-турелі (Hydra, Flora, Mandragora тощо), що атакують ворогів або підтримують союзників
Potion Pitcher
Кидає зілля на союзника або себе для масштабованого HP-відновлення — значно потужніше за звичайне вживання
Chemical Protection Armor
Захищає спорядження союзника від руйнування та зняття — незамінне в WoE та проти Strip-збудів
All class skills

Skills available to this class, with descriptions.

Basic Skill
Basic Skill
Allow to use an extra inventory that can hold 300 types of items. Talk to a Kafra to access it. All town Kafras offer this service, but some located in the wilderness may not.
First Aid
First Aid
Heal yourself for 5 HP. Not a crazy powerful skill, but mages seem to like it for saving money on healing items.
Enlarge Weight Limit
Enlarge Weight Limit
Increases maximum carrying capacity by 200*SkillLV.
Discount
Discount
Allows buying items at reduced prices from NPC shops. Deals, vending shops, and chat-selling NPCs (e.g. Upgrade stone NPC) are not affected. The final price is always rounded down and has a minimum value of 1z.
Overcharge
Overcharge
Allows selling items at increased prices to NPC shops. Deals are not affected. The final price is always rounded down and has a minimum value of 0z.
Pushcart
Pushcart
Cost varies depending on which Kafra Employee you go to. If the pushcart is removed, it disappears and a new one must be bought. Any items in the pushcart at the time it is removed are not lost, but cannot be retrieved until you buy a new cart. To access the cart directly use Alt+W
Item Appraisal
Item Appraisal
Identifies an unidentified item. Unidentified item must be in inventory (not cart). A Magnifier duplicates the effect of this skill.
Vending
Vending
Allows the character to set up a shop at his current location. The items you want to sell must be in the characters pushcart, and the character must have his pushcart equipped.
Mammonite
Mammonite
Consumes SP5 and strike a single target with a strong blow, inflicting high physical damage.
Cart Revolution
Cart Revolution
Does ATK*150% neutral-property damage to 3x3 area around your target. Enemies hit by the attack are pushed back 2 cells. The appearance is just like Magnum Break, except you also see your cart go flying over your head and hitting the ground in front of you.
Change Cart
Change Cart
Lets you change the appearance of your cart. A "for fun" skill, but because the appearances you can pick is restricted by the characters base level, you can tell a high level merchant or blacksmith just by looking at their cart.
Crazy Uproar
Crazy Uproar
Screams with battle vigor to add +4 STR and +30 ATK for yourself and party members on the screen for 5 minutes.
Axe Mastery
Axe Mastery
Raises Attack Power that ignores Def by +3 per SkillLV when using Axe type weapons. This damage ignores modification from Armor and VIT defense, but not from Elemental and Card modifiers and applies to all hits for multi hit attacks.
Potion Research
Potion Research
Increases effectiveness of healing items by 5% per SkillLV and potion creation chance by 1% per SkillLV.
Prepare Potion
Prepare Potion
Allows the creation of potions. Requires a Product Manual and uses up a Medicine Bowl and different ingredients for each potion to be made. Increases the chance of a successful creation by +3% per SkillLV.
Bomb
Bomb
Throws a Molotov Cocktail, setting a 3x3 area ablaze. Has a (1*SkillLV)% chance to damage the targets Weapon. Can not be cast directly under an enemy or directly next to yourself. Damage is (100+20*SkillLV)% ATK which is not increased via +% cards, +ATK cards however, do help.
Acid Terror
Acid Terror
A successful armor break calculation makes the target use the /omg emoticon. That doesn't automatically mean they had their armor broken; even when using the Chemical Protection Armor skill or wearing an Immortal armor, the /omg will display itself so long as the attack was considered a success.
Aid Potion
Aid Potion
Learned SkillLV also increases the impact potency by 10% per SkillLV which stacks with existing bonuses like Learning Potion, VIT and INT, Increase Recuperative Power and Increase Spiritual Power (yes, with maxed Increase Recuperative Power the healed amount is doubled).
Summon Flora
Summon Flora
The HP formula is 2230+200*Possessed SkillLV per plant (yes, these have significantly more HP than normal ones), all other stats remain the same. If you have less than the total amount of bottles required for the Skill Level you used, it will take the rest of the bottles, and summon that many plants.
Summon Marine Sphere
Summon Marine Sphere
Summons a Marine Sphere with twice the normal HP. After being hit, it starts a 5 second countdown and moves away from the attacker. When the countdown reaches 0 it explodes and inflicts damage to anyone (party members, enemies and guild members) equal to its remaining HP.
Alchemical Weapon
Alchemical Weapon
Causes an equipped weapon to become unbreakable for the skill's duration, also protects against Rogue skill Strip Weapon.
Synthesized Shield
Synthesized Shield
Causes an equipped shield to become unbreakable for the skill's duration, also protects against Rogue skill Strip Shield.
Synthetic Armor
Synthetic Armor
Causes an equipped armor to become unbreakable for the skill's duration, also protects against Rogue skill Strip Armor.
Biochemical Helm
Biochemical Helm
Causes an equipped helm to become indestructible for the skill's duration. Protects against Rogue skill Strip Helm.
Basis of Life
Basis of Life
A skill that is fundamental in enabling the creation of Homunculus.
Call Homunculus
Call Homunculus
Summon or recall an already created Homunculus using an 'Embryo' item. When used for the first time the Embryo gives one of the 4 possible types at random, if you don't like the Homunculus, destroy it and make a new one.
Peaceful Rest
Peaceful Rest
This skill is only usable if the Homunculus has at least 80% of it's MaxHP.
Ressurect Homunculus
Ressurect Homunculus
Restores Homunculus from rested status or resurrects a dead homunculus.
Aid Condensed Potion
Aid Condensed Potion
Uses a condensed potion. This skill heals all party and guild members in a 7x7 area around the target cell with a thrown condensed potion. Depending on the maximum skill level you possess the effectiveness of the used potion is increased. The thrown potion depends on the currently used skill level.
Full Protection
Full Protection
Protects the targeted character with all four kinds of chemical protection.
Acid Demonstration
Acid Demonstration
Attacks an enemy by throwing both a Fire Bottle and an Acid Bottle, inflicting an amount of damage that is affected by the skill's level, the caster's INT and the target's VIT.
Cultivation
Cultivation
Initiate an attempt, which will have a 50% chance of success, to create a random type of Mushroom from a Mushroom Spore, or a Plant from a Stem.
Call Baby
Call Baby
Parent character summons adopted child to a spot adjacent to parent's current location.
Berserk Pitcher
Berserk Pitcher
Throws a Berserk Potion at the target, that takes effect ignoring class restrictions, but the target still needs to be BaseLV 85 or more.
Twilight Alchemy 1
Twilight Alchemy 1
Make 200 attempts to create a White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
Twilight Alchemy 2
Twilight Alchemy 2
Make 200 attempts to create a Condensed White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
Twilight Alchemy 3
Twilight Alchemy 3
Creates 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. If there are not enough ingredients to create them all at once, the skill will fail.
Enlarge Weight LImit R
Enlarge Weight LImit R
Increases Maximum Weight Limit.
Playstyle
Weapon
Dagger / Mace / Book
Key stats
INT · VIT · DEX
Strong at
PvP-контроль · WoE-саботаж · MVP-паті · PvM-гомункул
Primary damage stat
Melee · STR
HP / SP factor
HP 90 · SP 400
Class path

Change jobs at the Job Master (Prontera); transcend (rebirth) after 99/50 at Valkyrie. Episode 11.2 only, no 3rd-job.