Classes of Midgard
Every class of Episode 11.2 — from Novice and the first jobs to 2nd and transcendent, plus the expanded ones (Taekwon, Gunslinger, Ninja). No 3rd-job. Pick an archetype, grind fair 1× rates (OpenKore allowed) and find your playstyle.
Where every path begins: survive Poring Island and choose your first job.
Battle-hardened frontliner: tanky VIT, a clean Bash, gateway to Knight or Crusader.
The sturdiest tank: Bowling Bash mows crowds, Pierce shreds Large monsters.
Heavy frontline bruiser: Bowling Bash crowds, Spiral Pierce single targets.
The party's living shield: Devotion soaks hits, Holy Cross smites the undead.
Combo bruiser: Chain Combo builds into Asura Strike, the top single-hit spike.
Extreme burst: one Asura Strike deletes MVPs, Snap grants instant mobility.
Economy engine: Discount and Overcharge earn, Mammonite farms — road to crafting.
Master of the forge: crafts weapons, Mammonite and Hammerfall carry in PvM.
Smith-warrior: forges the best, Cart Termination hits hard against any size.
Nimble solo farmer: Double Attack speed, Steal loot and a Hiding escape.
Katar shadow: blazing ASPD and Sonic Blow behind Cloaking and Hiding.
Solo DPS machine: Sonic Blow and Enchant Deadly Poison from behind Cloaking.
Saboteur: Backstab bursts, Steal Coin income and a clean Intimidate escape.
Master of Plagiarism: copies an enemy skill, pairs Raid with Cloaking sabotage.
Jobless jack-of-all-trades: mixes skill trees, triggers God's Blessing at 99 HP.
Martial striker: stance-based kicks and Mild Wind for element-weak farming.
Map-bound brawler: Feeling of the Sun, Moon and Stars empowers his chosen zones.
Ready to pick a class?
Sign up, download the client and begin your journey. Change jobs at the Job Master (Prontera), reset stats at the Reset Girl.